Announcements CodeCop

Announcing RyuJIT support in CodeCop v2.1

I am pretty excited to announce that we’ve just pushed v2.1 onto nuget! This version makes CodeCop fully compliant with the new RyuJIT compiler engine.

If you’ve been using CodeCop since the beginning, you know that for x64 apps, on machines with .NET 4.6 installed, you needed an extra configuration step which was disabling RyuJIT for it to function. Well, you don’t need that anymore.

I’m sure you are aware that RyuJIT will soon be the default jitting engine for .NET apps on all processor architectures, so this is our personal seal of compromise towards YOU by keeping our technology well aligned with .NET’s future.

That’s it for today, keep on policing with CodeCop!

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